Thursday, December 13, 2012

Dungeons: Now decorated, but not festive

This will be my last post for the day and also the last dungeon generation-related one. I'll be starting work on placing mobs and items in dungeons next.

Until then, here's how the dungeons look now. I did some extra work on my model manager and it can now generically handle the placing of the correct decorations on the correct surfaces (Stone floors have cracks and grass tiles have flowers).

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