Saturday, December 17, 2011

10 hours into LD22

I am nearing a finished (albeit buggy and boring) product. Since my last post, I've implemented:
  • Bosses
  • Level Advancement
  • NPCs
  • Dialogue
  • Powerups
I think I might take some time fix bugs and make it look prettier for a while as I've saved AI, Collision Detection and Content Creation for tomorrow. Big big day!

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