I had hoped that I could jump straight in and start working on Pixel Heroes: Alpha but I decided that I should rather work on cleaning up and combining all the different projects I have first.
See, Rivenrealm (the project I'm using as a base for PH) is made up of the game code, a sprite editor and a map editor. All of these use basically the same code (my game engine) with some extra things (game logic). The Voxel Editor from Voxel Heroes will also need to be incorporated and it also uses much of the same code.
So, I'm busy combining things. Working through the 20,000 lines of code will be (I'm sure) a rewarding task to complete but at the moment it is making me so very annoyed.
No screenshots right now, and most likely not for the next day but I will keep you posted. Hopefully I can get the merging done before Ludum Dare starts.